{"id":5252,"date":"2021-10-05T13:09:28","date_gmt":"2021-10-05T13:09:28","guid":{"rendered":"https:\/\/blog.zhdk.ch\/immersivearts\/?p=5252"},"modified":"2023-07-20T08:20:34","modified_gmt":"2023-07-20T08:20:34","slug":"shifting-realities","status":"publish","type":"post","link":"https:\/\/blog.zhdk.ch\/immersivearts\/shifting-realities\/","title":{"rendered":"Shifting Realities"},"content":{"rendered":"\n<figure class=\"wp-block-image size-large\"><a href=\"https:\/\/blog.zhdk.ch\/immersivearts\/files\/2022\/06\/JoinUs@LabInsights.jpg\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/blog.zhdk.ch\/immersivearts\/files\/2022\/06\/JoinUs@LabInsights-1024x576.jpg\" alt=\"\" class=\"wp-image-6370\" srcset=\"https:\/\/blog.zhdk.ch\/immersivearts\/files\/2022\/06\/JoinUs@LabInsights-1024x576.jpg 1024w, https:\/\/blog.zhdk.ch\/immersivearts\/files\/2022\/06\/JoinUs@LabInsights-300x169.jpg 300w, https:\/\/blog.zhdk.ch\/immersivearts\/files\/2022\/06\/JoinUs@LabInsights-768x432.jpg 768w, https:\/\/blog.zhdk.ch\/immersivearts\/files\/2022\/06\/JoinUs@LabInsights-1536x864.jpg 1536w, https:\/\/blog.zhdk.ch\/immersivearts\/files\/2022\/06\/JoinUs@LabInsights.jpg 1920w\" sizes=\"auto, (max-width: 767px) 89vw, (max-width: 1000px) 54vw, (max-width: 1071px) 543px, 580px\" \/><\/a><figcaption class=\"wp-element-caption\">FRAGMENTS OF A CONVERSATION, interactive installation, @LabInsights, June 2022 (Norbert Kottmann \u00a9ZHdK 2022)<\/figcaption><\/figure>\n\n\n\n<p>Shifting Realities was an overarching interdisciplinary research project, that started in Spring 2021. The goal is to explore the interplay of real and virtual experiences as well as the interaction of VR-users and by-standing spectators in shared experiences. Combining these different perspec\u00adtives creates scope for new practices and forms<br>of expression in Extended Reality (XR).\u00a0<\/p>\n\n\n\n<p>The research is structured in four binary focus areas (or pair of opposites):<br>\u2022 <strong>Virtual vs. augmented<\/strong> environments<br>\u2022 <strong>Virtual vs. real<\/strong> spaces, objects or humans<br>\u2022 <strong>Binaural vs. spatial<\/strong> audio<br>\u2022 <strong>Storytelling vs. game mechanics<\/strong><\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><a href=\"https:\/\/blog.zhdk.ch\/immersivearts\/files\/2022\/06\/Sofa2.jpg\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/blog.zhdk.ch\/immersivearts\/files\/2022\/06\/Sofa2-1024x576.jpg\" alt=\"\" class=\"wp-image-6414\" srcset=\"https:\/\/blog.zhdk.ch\/immersivearts\/files\/2022\/06\/Sofa2-1024x576.jpg 1024w, https:\/\/blog.zhdk.ch\/immersivearts\/files\/2022\/06\/Sofa2-300x169.jpg 300w, https:\/\/blog.zhdk.ch\/immersivearts\/files\/2022\/06\/Sofa2-768x432.jpg 768w, https:\/\/blog.zhdk.ch\/immersivearts\/files\/2022\/06\/Sofa2-1536x864.jpg 1536w, https:\/\/blog.zhdk.ch\/immersivearts\/files\/2022\/06\/Sofa2.jpg 1814w\" sizes=\"auto, (max-width: 767px) 89vw, (max-width: 1000px) 54vw, (max-width: 1071px) 543px, 580px\" \/><\/a><figcaption class=\"wp-element-caption\">PASSING \u00adTHROUGH THE REAL, Mixed Reality experience @LabInsights, June 2022 (Norbert Kottmann \u00a9 ZHdK 2022)<\/figcaption><\/figure>\n\n\n\n<p>The research focuses at the interfaces defined by the pairs of opposites above. Through them, differences in perspective, shifts in perception, and the extent of interactivity can be shaped and controlled. The primary goal is the development of prototypical unique solutions in limited subareas.&nbsp;<\/p>\n\n\n\n<p>In a first phase, basic concepts of reality shifts were explored and developed. They all depict situations, in which the users find themselves in transitional states between virtuality and reality. The aesthetics to create such transitional settings are defined by rough 3D scans, sketchy point clouds created in real time by depth cameras or the Oculus passthrough feature. The resulting imperfection of such low-end processes induces an awareness of our fluctuating and at times uncertain perception while experiencing mixed reality content.&nbsp;<\/p>\n\n\n\n<p>In a second phase, three prototypical experiences were developed. Two are device-based with mixed reality components displayed in VR goggles:<br>\u2022 PASSING \u00adTHROUGH THE REAL and<br>\u2022 FRAGMENTS OF REALITY.<\/p>\n\n\n\n<p>One is installation-based with spatial augmented reality contingent on projection mapping:<br>\u2022 FRAGMENTS OF A CONVERSATION  (<a href=\"https:\/\/blog.zhdk.ch\/immersivearts\/lab-insights-june-2022\/\">watch video<\/a>).<\/p>\n\n\n\n<p>For the first time, the three experiences were presented in preliminary versions at the LabInsights in June 2022.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><a href=\"https:\/\/blog.zhdk.ch\/immersivearts\/files\/2022\/06\/FragemetsReality_03.jpg\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"578\" src=\"https:\/\/blog.zhdk.ch\/immersivearts\/files\/2022\/06\/FragemetsReality_03-1024x578.jpg\" alt=\"\" class=\"wp-image-6376\" srcset=\"https:\/\/blog.zhdk.ch\/immersivearts\/files\/2022\/06\/FragemetsReality_03-1024x578.jpg 1024w, https:\/\/blog.zhdk.ch\/immersivearts\/files\/2022\/06\/FragemetsReality_03-300x169.jpg 300w, https:\/\/blog.zhdk.ch\/immersivearts\/files\/2022\/06\/FragemetsReality_03-768x433.jpg 768w, https:\/\/blog.zhdk.ch\/immersivearts\/files\/2022\/06\/FragemetsReality_03-1536x867.jpg 1536w, https:\/\/blog.zhdk.ch\/immersivearts\/files\/2022\/06\/FragemetsReality_03-2048x1156.jpg 2048w\" sizes=\"auto, (max-width: 767px) 89vw, (max-width: 1000px) 54vw, (max-width: 1071px) 543px, 580px\" \/><\/a><figcaption class=\"wp-element-caption\">FRAGMENTS OF REALITY,  Mixed Reality experience, @LabInsights, June 2022 (Screenshot by Oliver Sahli \u00a9ZHdK 2022)<\/figcaption><\/figure>\n\n\n\n<p><strong>Team<\/strong>:<br>Researchers: Florian Bruggisser, Martin Fr\u00f6hlich,&nbsp;Valentin Huber, Norbert Kottmann, Eric Larrieux, Chris Elvis Leisi, Oliver Sahli, Stella Speziali. Production manager: Kristina Jungic; Chief Technician: S\u00e9bastien Schiesser. Principal Investigator: Prof. Christian Iseli<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><a href=\"https:\/\/blog.zhdk.ch\/immersivearts\/files\/2022\/06\/VR_Coolness.jpg\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/blog.zhdk.ch\/immersivearts\/files\/2022\/06\/VR_Coolness-1024x576.jpg\" alt=\"\" class=\"wp-image-6438\" srcset=\"https:\/\/blog.zhdk.ch\/immersivearts\/files\/2022\/06\/VR_Coolness-1024x576.jpg 1024w, https:\/\/blog.zhdk.ch\/immersivearts\/files\/2022\/06\/VR_Coolness-300x169.jpg 300w, https:\/\/blog.zhdk.ch\/immersivearts\/files\/2022\/06\/VR_Coolness-768x432.jpg 768w, https:\/\/blog.zhdk.ch\/immersivearts\/files\/2022\/06\/VR_Coolness-1536x864.jpg 1536w, https:\/\/blog.zhdk.ch\/immersivearts\/files\/2022\/06\/VR_Coolness.jpg 1920w\" sizes=\"auto, (max-width: 767px) 89vw, (max-width: 1000px) 54vw, (max-width: 1071px) 543px, 580px\" \/><\/a><figcaption class=\"wp-element-caption\">PASSING \u00adTHROUGH THE REAL, Mixed Reality experience @LabInsights, June 2022 (Screenshot by Chris Elivis Leisi \u00a9 ZHdK 2022)<\/figcaption><\/figure>\n\n\n\n<p><br><br><\/p>\n\n\n\n<hr class=\"wp-block-separator has-css-opacity\" \/>\n","protected":false},"excerpt":{"rendered":"<p>Shifting Realities was an overarching interdisciplinary research project, that started in Spring 2021. The goal is to explore the interplay of real and virtual experiences as well as the interaction of VR-users and by-standing spectators in shared experiences. Combining these different perspec\u00adtives creates scope for new practices and formsof expression in Extended Reality (XR).\u00a0 The &hellip; <\/p>\n<p class=\"link-more\"><a href=\"https:\/\/blog.zhdk.ch\/immersivearts\/shifting-realities\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Shifting Realities&#8221;<\/span><\/a><\/p>\n","protected":false},"author":3675,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[576169],"tags":[],"class_list":["post-5252","post","type-post","status-publish","format-standard","hentry","category-archive-projects"],"_links":{"self":[{"href":"https:\/\/blog.zhdk.ch\/immersivearts\/wp-json\/wp\/v2\/posts\/5252","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/blog.zhdk.ch\/immersivearts\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blog.zhdk.ch\/immersivearts\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blog.zhdk.ch\/immersivearts\/wp-json\/wp\/v2\/users\/3675"}],"replies":[{"embeddable":true,"href":"https:\/\/blog.zhdk.ch\/immersivearts\/wp-json\/wp\/v2\/comments?post=5252"}],"version-history":[{"count":13,"href":"https:\/\/blog.zhdk.ch\/immersivearts\/wp-json\/wp\/v2\/posts\/5252\/revisions"}],"predecessor-version":[{"id":7137,"href":"https:\/\/blog.zhdk.ch\/immersivearts\/wp-json\/wp\/v2\/posts\/5252\/revisions\/7137"}],"wp:attachment":[{"href":"https:\/\/blog.zhdk.ch\/immersivearts\/wp-json\/wp\/v2\/media?parent=5252"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blog.zhdk.ch\/immersivearts\/wp-json\/wp\/v2\/categories?post=5252"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blog.zhdk.ch\/immersivearts\/wp-json\/wp\/v2\/tags?post=5252"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}