Updated introduction
We updated the introduction with an abstract and added a page which briefly describes who we are.
We updated the introduction with an abstract and added a page which briefly describes who we are.
In this category we are going to post all the «kind of related» and often humorous things we find during research that are worth sharing. You can also expect fun things from development like weird bugs and unexpected behaviours here… Read more ›
Evaluation of state-of-the-art VR technology for possible integration in the rage game. Shoutout to Philipp Schürch for providing the gear and location!
First draft animation to test the content pipeline of the unreal engine. This was the first step towards creating a prototype of the proposed dynamic first person animation system. The shown first person model mesh and its textures are… Read more ›