HTC Vive testing session
Evaluation of state-of-the-art VR technology for possible integration in the rage game. Shoutout to Philipp Schürch for providing the gear and location!
Evaluation of state-of-the-art VR technology for possible integration in the rage game. Shoutout to Philipp Schürch for providing the gear and location!
First draft animation to test the content pipeline of the unreal engine. This was the first step towards creating a prototype of the proposed dynamic first person animation system. The shown first person model mesh and its textures are… Read more ›