ABSTRACT BY Sarah Atkinson
The global pandemic has accelerated the rapid adoption of virtual production. From 3D virtual environments to huge physical volumetric sets – the tools of virtual production are now being widely adopted across the film industry – from independent productions to big budget shoots. With its early roots in machinima, virtual production – filmmaking that is powered by Real Time Game Engines – is irrevocably changing the way that filmmakers work, collaborate and create. This talk considers its rapid development and what these significant shifts could mean for filmmaking practice, global work, and for the environment.
> Dienstag, 29. Juni, 10:00 – 10:45h > Programm