ZFICTION.20 – Virtual Production

Theater der Künste, Zurich (postponed due to corona crisis)

With real-time simulations, Virtual Production enables playful access to fictional narrative forms, can make new worlds visible and promotes creative collaboration. The increasingly cost-effective tools lead to a democratization of previously exclusive work processes and are now also coming within the reach of European and Swiss productions.

The first edition of the feature film conference ZFICTION presents the versatile promises of the new tools for discussion. Filmmakers and researchers* will explore the question of how virtual production will change the near future of fictional storytelling in film and what new challenges this will bring.

More info: www.zfiction.ch
Contact: zfiction.info@zhdk.ch


Presence&Absence

Augmented projection mapping with virtual characters

Photo by Davide Arrizoli, ZHdK ©2019

This artistic research project focuses on the interplay of presence and absence of real dancers and virtual characters. It is based on augmented projection mapping, motion capture and movable stage elements. Dancers disappear behind stage elements while their avatars are projected on these elements. When the dancers step from behind the elements, their virtual characters vanish immediately. This principle is varied, when the body of a dancer is only partially hidden by an element. In this case, the spectators witness a figure who is half avatar and half human being.

Further variations of presence and absence are made possible with stage elements that allow dancers to walk or jump through the walls made out of elastic ribbons. Thus, the avatars appear immediately when the dancers are covered by the ribbons and vice versa.

Photo by Christian Iseli, ZHdK ©2019

The technical setup includes a motion capture system with a large tracking space that also covers non-visible areas of the stage. Furthermore, a projection mapping system with multiple projectors and a performative 3D mapping software is needed as well as game engine that guarantees real time performance of up to eight virtual characters.

#Keywords: Motion capture, projection mapping, virtual characters, real time rendering, game engine, modular stage elements, dance performance.

The project ‘Presence and Absence’ is connected to the workshop and performance Dancing Digital.

Live-Performce ‘Dancing Digital’, Sept. 26th, 2019. Photo by Davide Arrizoli, ZHdK ©2019

Research team:
Visual artist: Tobias Gremmler
Set designer: Mariana Vieira Gruenig
Augmented projection artist: Martin Fröhlich
Motion capture & Unity: Tobias Baumann, Norbert Kottmann, Chris Elvis Leisi, Oliver Sahli
MoCap coaching: Corinne Soland
Project manager: Kristina Jungic
Performers: Chantal Dubs, Aonghus Hode, Svenja Koch,Lucas del Rio Estevez, Johannes Voges
Project lead: Christian Iseli

Immersive Landscapes

Interdisciplinary workshop with BA students , September 2019 (Z Module)

In painting, photography and film, landscapes are often transformed into dream images and stylized into archetypes. Landscapes are contemporary witnesses of collective longings and dystopias. With the new possibilities of virtual reality and immersive media, they can become overwhelming media experiences. In the workshop, real landscapes or self-built miniature landscapes were captured and prepared for VR experiences or spatial projection mapping. In both formats, the results appeared in the three-dimensional space.

Project lead: Thomas Isler, Miriam Loertscher
Lecturers: Jyrgen Ueberschär, Norbert Kottmann, Simon Peter Pfaff, Martin Fröhlich
In cooperation with the Immersive Arts Space.
Students: Giulia Hess, Yangzom Sharlhey, José Manuel Zacate Lizárraga, Aylin Cagri Acikel, Nemo Bleuer, Suphansa Buraphalit, Yvonne Haberstroh, Sonjoi Nielsen, Vanja Victor Tognola, Danuka Ana Tomas, Flavia Trachsler.

Contact

Zurich University of the Arts ZHdK
Immersive Arts Space 
Pfingstweidstrasse 96
CH-8005 Zurich

immersive.arts@zhdk.ch
+41 43 446 53 53

Intranet

Members of the ZHdK can find additional information on technical equipment, support services and project registration here: https://intern.zhdk.ch/iaspace

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