Probing XR’s Futures: Opening Workshop 

“Extended reality” (XR) devices like Apple’s recently announced Vision Pro or Meta’s Oculus Quest 3 enable new possibilities for mixing the real world with a computationally generated one, promising to “change interaction as we know it.” What are we to make of this claim?  

To tackle this question, Probing XR’s Futures brings together designers, scholars, artists and curators during a 4-year SNF-funded research project. Its opening workshop on Wednesday, 19 June 2024, will bring together project partners, collaborators, and interested researchers at the Immersive Arts Space to take a first stab at core issues relating to XR from contrasting perspectives. These perspectives include design fiction, sensory ethnography, video analysis, critical disability studies, STS and more. 

The opening workshop at the IAS offers an apt opportunity to engage interdisciplinary conversation on design fiction, bodily experience, and critical inquiry, while providing a forum for instructive exchange between upcoming scholars and established researchers. Confirmed participants include Sabine Himmelsbach (HeK Basel), David Howes (Concordia), Lorenza Mondada (Basel), Pilar Orero (Barcelona), Andreas Uebelbacher (Zugang für Alle, Zurich).    

Workshop participation is upon invitation. For those interested in joining, please contact Joëlle Kost at IAS. 

Where: ZHdK | Immersive Arts Space | 1.J30
When: 19.06.2024

Zurich Art Weekend @ Immersive Arts Space

At the Zurich Art Weekend, the Immersive Arts Space will provide insights into two ongoing research projects that deal with the transfer of the visitor’s body into the digital domain in different ways. The multiuser mixed reality experience Doppelgänger invites visitors to a confrontation with their own self as a three-dimensional double in a real environment. In the installation A Hero’s Return, the viewers’ bodies provide the starting point for generative heroic images in real time.

When: 07.06.24 | 17:00 – 21:00
08.06.24 | 13:00 – 17:00
09.06.24 | 13:00 – 16:00
Where: ZHdK | Immersive Arts Space | 1.J30


Upcoming Events

The Immersive Arts Space hosts a variety of events at the lab itself throughout the year. Additionally, we participate in exhibitions, festivals conferences and many more.

We will inform you in detail about upcoming events here on this page as well as our social media channels (Instagram, LinkedIn) . Stay tuned!


G.–Ai performance by Victoria Cheredeeva

The digital world is a place where reality collapses, and it seems that everything is possible. Become an idol and perform in front of an audience, where the avatar you created transforms the space into a brilliant show—an attempt to create a digital realm where everyone can be an idol, no matter the limits. “G.–Ai performance” uses constructed narratives in the idol industry and tries to reinvent and deform them.  

When: June 5, 2024 | 18:00 and 18:30
Where: ZHdK | Immersive Arts Space | 1J.30


Credits: 
Claudio Linares Burbat (composer and producer) 
Antonia Orfanou (cartographer and performer) 
Lea Bishoff (singer) 
Alberto Mancini (audio engineer) 
Stella Speziali (Immersive Arts Space support) 
 
The performance is part of Victoria’s diploma project for her Master in Interaction Design at ZHdK. 


ThREE

ThREE is a dance piece by the choreographer Stefanie Inhelder (Company glitch) and developed within the residency hosted by the Institute for Computer Music and Sound Technology (ICST) and the Immersive Arts Space.

©cie glitch, 2023

Abstract:
Three generations ago, Switzerland colonized Indonesia. Not only the country, but also the”women”. As a descendant of colonial concubinage, the choreographer Stefanie Inhelder carries both sides within herself.
The audience is invited to dive into the sea between the fronts. In this in-between space we fathom the paradoxes that our ancestors have left us. Five performers move into the present with a minimalist core. Arrived we let the clear lines flow in a liquid polyphony – a decolonization of the feminine connotated body.
ThREE is an immersive piece, that embraces the audience with an octophonic soundscape and holographic visuals. Through motion capture technology, the dancers’ movements expand throughout the theater auditorium. ThREE invites the audience to let go of clear sight and sides to find ourselves in the space between.

Credits:
Stefanie Inhelder – artistic director, choreography
Javier Munoz Bravo – composition and live electronics
Stella Speziali (IAS)- visuals
Eric Larrieux (IAS) – motion capture
Anna Heinimann – performing dancer
Kuan-Ling Tsai – performing dancer
Laetitia Kohler – performing dancer
Pascale Altenburger – performing dancer
Thea Soti – performing dancer
Jiaxin Chen – dramaturgy
Andreas Zangger – historical research
Lena Schmid – scenography, costumes
Daniel Tschanz – light design
Camille Jamet – production


reconFIGURE@DA-Z

reconFIGURE in an ongoing research project and offers an insight into a re-imagination of our world, the human body and movement by AI. Do we lose control over our represenation? The project aims to discover and highlight the shift of our images and embodiement once they are captured via computer generated data.

reconFIGURE will be shown during this year`s Digital Art Zurich (DA-Z).
Tickets can be purchased [here].
Entrance is free for ZHdK students and employees.

Opening hours:
25th to 29th October 2023 | 15:00-19:00 £
Immersive Arts Space (1.J30), entrance via film gate (Förrlibuckstrasse)