ALAN

VR-Game by Chris Elvis Leisi and Oliver Sahli

ALAN is an interactive virtual reality experience in which you spend your first day in the Toni-Areal of the future. In a future world full of artificial intelligence, you can learn about the history and development of AI rights in the Museum of Design.

Crew
Chris Elvis Leisi (game design, programming, modelling, coordination)
Oliver Sahli (game design, programming, modelling, sound design)
Vanessa Facklam (modelling, character design, animation, 2D design)
Fabienne Schwarz (modelling, character design, animation, 2D design)
Larissa Wild (modelling, 2D design)
David Hunziker (modelling)

Momentum

Animation short by Samantha Leung and Wesllen Gschwind

Is the life of a human being more important than the life of an artificial intelligence? And if so, why? Chased by these questions the robot KAI tries to find answers, which lead him deeper and deeper into his own consciousness.
The beginning of a journey into the mind of KAI. A game of cat-and-mouse. A decision of life or death – And the question, who is he to decide?

Crew
Samantha Leung (director), Wesllen Gschwind (director), Marina Kunz (co-director), Christian Schwaller (Mentor), Jonas Bienz (Story Development), Jonas Manser (MoCap actor), Tamara Lutiger (Character Design), Sabrina Jollat (Props Modeling), Merlin Bader (Props Modeling), Sven Puister (Character Design / Props Modeling), Elena Heller (Character Design / Character Modeling), Rhoda Berger (Rigging), Raphael Pfyffer (Character Model), Liam Carter (Texturing).

Human Resources of Ugago

Short film by David Oesch und Ennio Ruschetti

Dave is the last human working at Ugago. The hip, creative company offers a unique working atmosphere and a motivated A.I community. Whereas Dave despises all the group activities like free Yoga classes or finger painting, his coworkers desperately try to encourage him.

Crew
Director of Photography: Tobias Kubli
Editing: Norbert Kottmann
Sound: Noah van Dok
Sound Design: Flurin Devonas
Production Design: Aurelia Buchli
Chief Lighting Technician: Lukas Graf
VFX – Producer: Valentin Huber
3D Lead Artist: Robin Disch
Modeling and animation: Nadja Schöpfer
Modeling and animation: Livia Werren
Rigging: Rhoda Berger
Modeling (basemodel): Vanessa Facklam
Animation & mocap cleaning: Margrit Gassner, Thomas Voss
Compositing: Klaus Krall / k-effects
Line producer: Valentin Huber
ZHdK producer: Filippo Bonachi

Complete crew list cf. www.filmstudieren.ch

Blow Off Your Steam

An augmented reality installation by Jonas Shriqu

This augmented reality installation was based on a holographic office dummy designed to reduce stress and frustration in companies. It allows its users to bend, move or exert other forces on digital images of employees. In this way, employees can let off steam without disturbing other employees.
In the context of the IASpace exhibition, visitors immerse themselves in the working environment of Dave, the protagonist of the film Human Resources. On his worktable, they can maltreat the annoying robots and thus understand Dave’s stress reduction.
Development/conception/implementation: Jonas Shriqui

Mirror Mirr0r

Dance performance by Luca Magni, Luca Signoretti and Marion Täschler

Mirror, MirrOr is a dance performance across borders. During the performance the three dancers will learn to free themselves from their limits and the security of a rehearsed choreography and to free their inner selves through improvisation.

The dancer, a diva within his profession (Antonio Moio), enters the room together with the talented young dancer (Giorgia D’Amico). Antonio tries to impart his futuristic choreographic style to Girogia, but she cannot identify with it. Their rehearsal is interrupted by a robot (Sophie Bertschy). After some hesitation, the interactions between the dancers and the robot enable an embarkation into new worlds. Boundaries seem to be dissolved. Inner feelings are projected outwards, visible and audible to all, and the protagonists lose themselves in new dimensions.

Luca Magni is completing a Master’s in Music Pedagogy at the ZHdK and works as a freelance musician.
Luca Signoretti studies dance choreography at the ZHdK and works as a dancer, choreographer and lecturer.
Marion Täschler is studying animation at the Lucerne University of Applied Sciences and Arts. She also works in the fields of photography, illustration and graphics.

Crew
Dancers: Giorgia D’Amico, Antonio Moio and Sophie Bertschy
Sound design and programming: Melody Chua and Eric Larrieux
Scenography: Samuel Herger
Project manager and music: Luca Magni
Visuals: Marion Täschler
Music and choreography: Luca Signoretti.