Online exhibition, Master Game Design, 24.06.2021 from 5 pm.
In today’s VR games, the body often serves as the controller. However, when the player enters the virtual world, the connection to the physical environment is often lost. This master’s thesis deals with immersion mechanics in VR and reveals the potentials that arise when one’s own home can be integrated into the virtual world as a play area.
Chris Elvis Leisi, research associate in the Immersive Arts Space and graduate student in Master in Game Design, will be showcasing his graduation project – VIRTUAL REAL WORLD. The virtual exhibition and tour will take place via Zoom on Thursday, 24.06.2021 form 5pm an. Further information can be found here